CCG: Strange New Worlds

Strange New Worlds, an expansion of Decipher's Star Trek Customizable Card Game Second Edition, introduces the Ferengi affiliation. It was released on and consisted of one hundred and twenty cards, with eighteen of them receiving the foil treatment and inclusion in the Archive Cards set.

Dilemmas

 * Charged-Particle Precipitation
 * Game Play: The personnel who has the fewest Skill Dot icons is stopped. If that personnel does not have at least four Skill Dot icons, he or she is killed instead. Card number 7U1.
 * Image Source: Bochra unconscious on Galorndon Core in.
 * "It's this place. All that electromagnetic soup is playing hell with our nervous systems. Your metabolism's messed up."
 * Lieutenant Commander Geordi La Forge
 * Code of Honor - This card also has a foil version
 * Game Play: The player randomly selects two personnel. They cannot use their skills while facing this dilemma. Unless the player has Anthropology, Diplomacy, and Honor or Law, Security, and Strength greater than 35, all of the player's personnel are stopped. Card number 7R2.
 * Image Source: Lieutenant Tasha Yar and Yareena in combat in.
 * "If your conduct toward us is worthy, if you respect our customs, and if we see this respect, we will become friends."
 * Lutan
 * Coordinated Effort
 * Game Play: Unless the player has twelve different skills, all of the player's personnel are stopped and this dilemma returns to its owner's dilemma pile. Card number 7C3.
 * Image Source: Chief Engineer Sarah MacDougal and Commander William T. Riker attempting to bypass Wesley Crusher's force field in.
 * "If we don't get our command computers back on-line soon, this – whatever this is – won't matter. We'll all be dead."
 * Commander William T. Riker
 * Entanglement
 * Game Play: The player's opponent may spend three extra in total cost and dilemmas during this mission attempt. Card number 7R4.
 * Image Source: T'Pol struggling with an Orion slaver in.
 * "You've got spirit. I might just keep you for myself."
 * Orion Slaver
 * Financial Pitfall
 * Game Play: Unless the player has personnel with 3 Acquisition or Cunning greater than 35, all of the player's personnel are stopped and this dilemma returns to its owner's dilemma pile. Card number 7U5.
 * Image Source: Quark looking at a display of the Ferengi Market Exchange in.
 * "Refined dilithium down ten percent?"
 * Quark
 * Heart to Heart
 * Game Play: The player randomly selects two personnel. If they share one or more of the same skills, both are stopped. Card number 7C6.
 * Image Source: Lieutenant Commander Data and Lore walking down a corridor in.
 * "Do you realize, my brother, that I can help you become more human?"
 * Lore
 * Meaningless Modifications
 * Game Play: Unless the player has personnel with 3 Engineer and Leadership or a single personnel who has Cunning greater than 6, all of the player's personnel are stopped and this dilemma returns to its owner's dilemma pile. Card number 7C7.
 * Image Source: Specialist Kosinski and The Traveler on the transporter platform in.
 * "... you ran a controlled test. And the, to your astonishment, nothing happened. So you said, 'What's going on? This doesn't work. Kosinski's a fraud.' You see, I have had this discussion on other Starfleet vessels. They didn't understand it; why should you?"
 * Kosinski
 * Molecular Reversion Field
 * Game Play: Unless the player has two personnel who each have Integrity, Cunning and Strength greater than five or have two personnel who have total attributes greater than 38, all of the player's personnel are stopped and this dilemma is placed on the player's ship. While on a ship, the player has one fewer counters to spend. This card is First Edition compatible. Card number 7R8.
 * Image Source: The shuttlecraft Fermi caught in the field in.
 * Outmatched
 * Game Play: The player chooses a number of cards to be taken from the top of his or her dilemma pile and places them face up beneath this mission. For each dilemma the player's opponent consumes with this dilemma, add 10 Cunning to this dilemmas requirements. Unless the player has personnel with Cunning greater than 15, all of the player's personnel are stopped. Card number 7C9.
 * Image Source: Lieutenant Commander Data and Sirna Kolrami playing Strategema in.
 * "To even get to play him is a privilege."
 * Dr. Katherine Pulaski
 * Proximity-Actuated Field - This card also has a foil version
 * Game Play: Unless the player has personnel with Biology and 2 Security or 2 Physics and Cunning greater than 35, they randomly select a personnel to be stopped and the player's opponent may move up to two dilemmas from beneath one of the player's mission to another of the player's non-headquarters mission. Card number 7R10.
 * Image Source: Lieutenant Commander Data being thrown back from Kivas Fajo's personal forcefield in.
 * "I wouldn't try that again. ... Not good for you brainpaths in the long term."
 * Kivas Fajo
 * Psych Test
 * Game Play: The player's opponent chooses two personnel. Randomly select one of those personnel to be stopped. Card number 7U11.
 * Image Source: Wesley Crusher during his Psych Test in.
 * "... facing my deepest fear and living through it. I don't even know what it is."
 * Wesley Crusher
 * Quarrel
 * Game Play: The player randomly selects two personnel. Unless those personnel have Integrity or Cunning greater than 11, both are stopped. Card number 7C12.
 * Image Source: Gilora Rejal and Chief Miles O'Brien arguing in.
 * "I don't have time to explain everything."
 * "What, you thing I won't be able to understand what you're doing?"
 * Gilor Rejal and Chief O'Brien
 * Small Problems
 * Game Play: The player randomly selects three personnel. Each of those who is a Command Ability icon personnel is stopped. Card number 7U13.
 * Image Source: Young Ro Laren and Young Guinan placing combadges on two Ferengi in.
 * "Tag!"
 * "You're it!"
 * Young Ro Laren and Young Guinan
 * Stay Where Thou Art
 * Game Play: Unless the player has personnel with Cunning greater than 40 or a personnel who has both Diplomacy and Integrity greater than 7, they randomly select three personnel. They cannot use their skills during this mission attempt. Card number 7U14.
 * Image Source: Captain Jean-Luc Picard and Lieutenant Commander Data standing over the frozen body of Lieutenant Torres in.
 * "Now, go back, or thou shalt most certainly die."
 * Q
 * Where No One Has Gone Before - This card also has a foil version
 * Game Play: Unless the player has personnel with Astrometrics, Navigation, Physics, and Cunning greater than 34 or Exobiology, Leadership, Medical, and Integrity greater than 32, they place this dilemma in the main play area and place their ship on this dilemma. At the end of the player's turn, they remove this dilemma from the game and place the ship at their headquarters mission. Card number 7R15.
 * Image Source: The USS Enterprise (NCC-1701-D) in the M-33 Galaxy in.
 * "... over a billion light years from our galaxy."
 * Captain Jean-Luc Picard

Equipment

 * Ferengi Computer
 * Game Play: When a Ferengi Affiliation personnel present is about to be stopped by a dilemma, the player may place this equipment beneath their Ferenginar mission to prevent that. Card number 7U16.
 * Image Source: A Ferengi computer with the Ferengi Alliance emblem seen in.
 * This invaluable tool helps a Ferengi in countless ways. With it, one can access commodities markets, contact business associates, and easily collate financial statements of different levels of accuracy.
 * Ferengi Whip
 * Game Play: When this card is played, the player places the top card of their deck beneath their Ferenginar mission. While in combat, each of the player's Ferengi Affiliation personnel present increases their Strength by one. While facing a dilemma, each Ferengi Affiliation personnel with Treachery present increases their Strength by one. Card number 7C17.
 * Image Source: A coiled whip on Ulis's belt in.
 * ''This high energy weapon was favored by the Ferengi for over 200 years before it finally fell into disuse in the mid-24th century.

Events

 * Brinkmanship
 * Game Play: This card plays in the main area. While the player's Romulan Affiliation personnel with Diplomacy is facing a dilemma, they may discard a card from hand to meet that dilemma's Integrity requirements using Cunning instead. Card number 7R18.
 * Image Source: Captain Picard speaks with Commander Tomalak on a viewscreen in.
 * "Captain Picard, my apologies. If I had known you were in this sector, I certainly would have advised you before crossing the Neutral Zone."
 * Commander Tomalak
 * Delicate Negotiations
 * Game Play: To play this event, the player must command three Ferengi Affiliation personnel. The player may discard a card from hand to spend two additional counters this turn. After this is done, destroy (discard) this event. Card number 7C19.
 * Image Source: Vash gives Quark Oo-mox in.
 * "I will not be distracted by your feminine whiles. I demand forty percent. ... All right, thirty... Twenty-two and don't stop."
 * Quark
 * Exceed Engine Output - This card also has a foil version
 * Game Play: This card plays in the main area. The player may move their ship with their Engineer aboard to a space mission, then place this event on that ship. While on a ship, its Weapons and Shields are reduced by two each. Card number 7R20.
 * Image Source: A ship and the USS Enterprise-D near Beta Stromgren in.
 * "The warbird exceeded maximum engine output by nearly thirty percent. They appear to have suffered irreparable damage to their warp coils."
 * Lieutenant Commander Data
 * Holodeck Grid
 * Game Play: This card plays in the main area. The player may play Holograms aboard their ship if both of them could be played at the same headquarters mission they command. Card number 7U21.
 * Image Source: Wesley Crusher using the holoprogram given to him by his father, Jack Crusher in
 * "... images of reality can be created by our computer. Highly useful in crew training. Highly enjoyable when used for games and recreation."
 * Lieutenant Tasha Yar in
 * In the Pah-wraith's Wake
 * Game Play: To play this event, the player must command three Bajoran Affiliation personnel. They may remove two events from their discard pile from the game to destroy an event in an opponent's play area. This card is then discarded. Card number 7C22.
 * Image Source: Jadzia Dax being attacked by a Pah-wraith-inhabited-Dukat in.
 * "I know this must be of little comfort, but I never intended you any harm."
 * Gul Dukat
 * Provoked Attack
 * Game Play: This card plays in the main area. The player may discard this event to begin an engagement involving their ship with their Gul aboard. That ship increases its Weapons by two. If the player wins, they may name a skill and randomly select an opponent's personnel involved who has that skill to place in their brig. Card number 7R23.
 * Image Source: The USS Enterprise-D being fired on by the Trager in
 * "In war, one attacks one's enemies."
 * Gul Macet
 * Recover Components
 * Game Play: To play this event, the player must command three Borg Affiliation personnel. The player may take a personnel they own from their discard pile and place it on the top of their deck. This event is then placed on the bottom of their deck. Card number 7C24.
 * Image Source: A dead Borg drone found near the Argolis Cluster in.
 * "The Borg usually collect their dead."
 * Commander William T. Riker
 * Rule of Acquisition #6
 * Game Play: To play this event, the player must command three Ferengi Affiliation personnel. This event plays in the main area. The player cannot spend counters to draw cards. To draw a card, the player must stop a personnel. Card number 7R25.
 * Image Source: Rom and Quark in.
 * "Never allow family to stand in the way of opportunity."
 * The sixth Rule
 * Rule of Acquisition #22
 * Game Play: To play this event, the player must command three Ferengi Affiliation personnel. This card plays in the main area. At the start of each of the player's turns, they may discard three cards from hand to spend three additional counters this turn. Card number 7C26.
 * Image Source: Quark "hearing" profit in
 * "A wise man can hear profit in the wind."
 * The twenty-second Rule
 * Rule of Acquisition #76
 * Game Play: To play this event, the player must command three Ferengi Affiliation personnel. This card plays in the main area. The player may return a Rule card to its owner's hand. Card number 7C27.
 * Image Source: Bok, Kazago, and Rata showing the USS Stargazer on the USS Enterprise-D's viewscreen in.
 * "Every once in a while, declare peace. It confuses the hell out of your enemies."
 * The seventy-sixth Rule
 * Rule of Acquisition #141
 * Game Play: This card plays in the main area. When the player does not command three Ferengi Affiliation personnel, discard this event. At the start of each of the player's turns, if this event is beneath their Ferenginar mission, the player may exchange it with a Rule card in the main play area. Card number 7R28.
 * Image Source: Nog purchases a jumja stick in.
 * "Only fools pay retail."
 * The one hundred forty-first Rule
 * Rule of Acquisition #144
 * Game Play: To play this event, the player must command three Ferengi Affiliation personnel. This card plays in the main area. While the player's Ferengi Affiliation personnel is facing a dilemma, the player may take two cards from beneath their Ferenginar and place them in their discard pile to make that personnel gain any skill until the end of that dilemma. Card number 7R29.
 * Image Source: Quark counts his latinum in.
 * "There's nothing wrong with charity... as long as it winds up in your pocket."
 * The one hundred forty-forth Rule
 * Seeing Double
 * Game Play: The player chooses one option. The player may place a Founder from their headquarters mission aboard a ship; or they may exchange any number of their Dominion Affiliation personnel at their headquarters mission with an equal number of their personnel aboard a ship. This card is then discarded. This card is First Edition compatible. Card number 7C30.
 * Image Source: Odo and "Odo" meet in the USS Defiant (2370)'s engine room in.
 * "Wait... it's me, Odo."
 * "You don't say"
 * Odo and Chief O'Brien
 * Sonchi
 * Game Play: This card plays in the main area. When the player plays a Klingon with Anthropology, they may destroy (discard) this event to remove an event in an opponent's main play area from the game. Card number 7C31.
 * Image Souce: Duras performing the Sonchi ceremony during the Rite of Succession after K'mpec's death in.
 * Among the briefest of all Klingon ceremonies, the Sonchi confirms a warrior's death by his failure to answer a final challenge to fight.
 * Temporal Incursion - This card also has a foil version
 * Game Play: This card plays in the main area. When the opponent on the player's right begins a mission attempt, the player may flip their dilemma pile over to draw an extra dilemma. (Cards that were face up on the bottom of the dilemma pile become face down on the top.) Card number 7R32.
 * Image Source: The Krenim weapon ship fires on a Zahl colony in.
 * "This vessel is more than a weapon. It's a museum of lost histories."
 * Annorax
 * Tongo: Confront
 * Game Play: This card plays in the main area. The player may stop their Ferengi Affiliation personnel to make each player discard the top card of his or her deck. The owner of the discarded card that has the highest cost scores five points. (In the case of a tie, each tied player scores.) This may be done only once each turn. Card number 7U33.
 * Image Source: Quark and a group of Ferengi playing Tongo in.
 * "I just hate to kick someone when they're down."
 * Quark
 * Vedek Assembly
 * Game Play: For each Vedek the player commands, they may take a card from their discard pile and place it on the bottom of your deck. This card is then discarded. Card number 7U34.
 * Image Source: Vedek Bareil Antos sneaks Major Kira Nerys and Lieutenant Jadzia Dax into the Chamber of Ministers in . Where the Vedek Assembly meets was never shown.
 * "All the hours listening to 112 Vedeks talking at once makes me yearn again for the sanctity of my arboretum."
 * Vedek Bareil Antos
 * Worth the Price
 * Game Play: To play this event, the player must command two Ferengi Affiliation personnel. The player discards an event. The player who commands that event may draw cards equal to its cost. This card is then discarded. Card number 7C35.
 * Image Source: Quark about to purchase a Tallonian crystal from Regana Tosh in.
 * "How did you manage to get these out of the Tallonian system?"
 * Quark

Interrupts

 * Ascertain - This card also has a foil version
 * Game Play: When the player's Drone is facing a dilemma, the player may discard a card from hand and stop the Drone to replace all levels of any one skill in that dilemma's requirements with 2 Programming. Card number 7R36.
 * Image Source: A drone examines a console in Engineering on the USS Enterprise-D in.
 * "... the initial encounter was solely for the purpose of gathering information."
 * Lieutenant Commander Data
 * Clandestine Agent
 * Game Play: When the player's Founder is attempting a mission, if their Infiltrator is present with an opponent's personnel, that Founder gains a skill of the player's choice until the end of this turn. Card number 7C37.
 * Image Source: Captain Benjamin Sisko greeting Commander Erika Benteen and the Changeling impersonating Admiral Leyton in
 * "I sympathize with your problem. Uncovering changeling infiltrators is no easy task."
 * Commander Erika Benteen
 * Clear Ultimatum
 * Game Play: To play this interrupt, the player must command three Romulan Affiliation personnel. The player may examine an opponent's hand and choose an event or interrupt revealed. That opponent discards it. This card is First Edition compatible. Card number 7C38.
 * Image Source: The USS Enterprise-D and the face off above Iconia in.
 * "You will withdraw or I will be forced to destroy your ship and your away team."
 * Subcommander Taris
 * Cluttering Irrelevancies
 * Game Play: When the player's Hologram is facing a dilemma, the player names a skill. That Hologram gains that skill and increases their attributes by two until the end of the mission attempt. At the end of the mission attempt, the Hologram is returned to its owner's hand. This card is First Edition compatible. Card number 7U39.
 * Image Source: Kes looks on as the EMH diagnostic hologram analyzes The Doctor's program while The Doctor "fritzes" in.
 * "He wasn't programmed to be a tenor, he was programmed to be a physician."
 * Jupiter Station Diagnostic Program Alpha-11
 * Delegated Assignment
 * Game Play: When one of the player's unique Deep Space 9 resident personnel is about to be stopped by a dilemma, the player may stop two of their personnel present to make the Deep Space 9 resident increase their attributes by two instead. Card number 7R40.
 * Image Source:
 * "Confirm that each distribution amplifier is at one hundred percent efficiency. ... If there's more than a .03 percent fall off, replace it..."
 * Major Kira Nerys
 * Impromptu Prison
 * Game Play: When an opponent's personnel becomes stopped by a dilemma, the player may discard two cards from hand to randomly select another personnel present to be stopped. Card number 7C41.
 * Image Source: Four Ferengi trapped in the Transporter room of the USS Enterprise-D in.
 * "That's all of them except for the two on the Bridge."
 * A young Captain Picard
 * Means of Control
 * Game Play: To play this interrupt, the player must have a captive. When the player's Cardassian Affiliation personnel is attempting a mission, he or she increases their attributes by two and gains all skills from that captive until the end of this turn. Card number 7U42.
 * Image Source: Gul Madred and Captain Picard in an interrogation chamber in.
 * "How many lights do you see there? ... Strange... I see five. Are you quite sure?"
 * Gul Madred
 * Swagger
 * Game Play: To play this interrupt, the player must command three Cardassian Affiliation personnel. The player may discard two cards from hand to destroy an event in an opponent's main area that costs three or less. Card number 7C43.
 * Image Source: Quark listens to Damar while he pours a drink in.
 * "Remember those field tests I was telling you about? They were successful. We've begun to deactivate the mines."
 * A newly promoted Gul Damar
 * Veiled Threat
 * Game Play: To play this interrupt, the player must command three Ferengi Affiliation personnel. When the player's Ferengi Affiliation personnel is facing a dilemma, for each category in which the player has more than any of their opponents the personnel increases their attributes by two until the end of the mission attempt: cards in hand, events in the main area, incomplete non-headquarters missions. Card number 7U44.
 * Image Source: Gral and Rom "advise" the new Grand Nagus, Quark in.
 * "I'm not going to allow anybody to hurt such a... grateful friend..."
 * Gral

Missions

 * Advanced Battle Simulation
 * Game Play: When the player plays a Maneuver event, if the player has completed this mission, that event's cost decreases by one. Card number 7U45.
 * Image Source: The USS Enterprise (NCC-1701-D) and the USS Hathaway in orbit of Yuri in the Braslota system in.
 * "Let us hope that your distaste for the exercise will not affect your strategic abilities."
 * Sirna Kolrami
 * Advanced Combat Training
 * Game Play: When the player plays an Assault event, if the player has completed this mission, that event's cost decreases by one. Card number 7U46.
 * Participate in tactical training and survival scenarios in this harsh environment.
 * Deliver Prisoners
 * Game Play: When the player plays a Capture or Punishment event, if the player has completed this mission, that event's cost decreases by one. Card number 7U47.
 * Transport criminals to this prison facility.
 * '''Ferenginar, Financial Hub
 * Game Play: The player may play Ferengi and Non-Aligned Affiliation cards and equipment cards at this headquarters mission. When the player places a card beneath this mission, it is placed face down. Dilemmas cannot be placed beneath this mission. Cards beneath this mission are not in play. Card number 7U48.
 * "Oh, to stand once more in those rivers of muck."
 * Leck
 * Investigate Destruction
 * Game Play: This mission is in the Neutral Zone region. This card is First Edition compatible. Card number 7U49.
 * Image Source: The USS-Enterprise-D and Tebok's Warbird facing each other in space in.
 * "We do not know who is responsible, why entire outposts on both sides were carried off."
 * Captain Jean-Luc Picard
 * Obtain Vaccine
 * Game Play: A player using the Federation Affiliation uses one set of requirements. All other affiliations use a different set. Card number 7U50.
 * Image Source: A view of Ligon II in.
 * "... we possess something you do not - a vaccine which has been found to be an effective antidote to your deadly Anchilles fever."
 * Lutan
 * Protect the Escapees
 * Game Play: A player using the Bajoran, Cardassian or Federation Affiliations use one set of requirements. The Klingon Affiliation uses a different set. This card is First Edition compatible. Card number 7U51.
 * Image Source: The USS Defiant (2370) and the damaged Prakesh evacuating the Detapa Council in.
 * "If you can get a ship and meet me at these coordinates, I'll do what I can to escort you out of the war zone."
 * Captain Benjamin Sisko
 * Transport Delegations
 * Game Play: Card number 7U52.
 * Image Source: A view of Parliament seen in.
 * "We are to deliver these delegates to this sector's neutral conference planet."
 * Captain Jean-Luc Picard
 * The Last Outpost
 * Game Play: Card number 7U53.
 * Image Source: The USS-Enterprise-D and Taar's Marauder in orbit of Delphi Ardu IV in.
 * Investigate power emanations from this ancient outpost of the long-extinct Tkon Empire.

Bajoran

 * Kira Nerys, Pious Major
 * Game Play: When this personnel uses a skill to complete a Bajoran Affiliation mission, the player scores five points. This may be done only once each turn. Card number 7U54.
 * Image Source: Major Kira on the USS Defiant in.
 * "Commander, I'd like to go with you. Not just because I'm your first officer, but because I believe I'm here to help the Emissary."
 * Major Kira Nerys
 * Lenaris Holem, Bold Veteran
 * Game Play: While this personnel is facing a dilemma, if the player has ten or more cards in their discard pile, the player may meet Cunning and Strength requirements of that dilemma using Integrity instead. Card number 7U55.
 * Image Source: Colonel Lenaris Holem in.
 * "... you should also know I won't give up without a fight. So if you're here to ask me to surrender, you're wasting your time."
 * Colonel Lenaris Holem

Borg

 * Observation Drone
 * Game Play: When this personnel uses a skill to complete an Alpha Quadrant mission, the player may exchange up to three cards in their discard pile with the same number of cards from your deck. The player then shuffles their deck. Card number 7U56.
 * Image Source: A Borg drone in main engineering of the USS Enterprise-D in.
 * Task: Collect data on Alpha quadrant species. Relay.
 * Reinforcement Drone
 * Game Play: The player may play this personnel at a cost increased by one where the player has three Borg Affiliation personnel present together. Card number 7U57.
 * Image Source: A Borg drone in main engineering of the USS Enterprise-D in.
 * Task: Intercept requests for additional biological resources. Respond.

Cardassian

 * Dejar, Cunning Saboteur
 * Game Play: When this personnel uses the Intelligence skill to complete a mission, the player scores five points. Card number 7U58.
 * Image Source: Dejar in Deep Space 9's wardroom in.
 * "Dejar is a member of the Obsidian Order. She was assigned to our team for 'security' reasons. I think she sabotaged the coupling."
 * Gilora Rejal'
 * Tekeny Ghemor, Prominent Official - This card also has a foil version
 * Game Play: When this personnel is played, the player discards a card from hand. When this personnel is about to be stopped by a dilemma, the player may stop their Dissident present instead. Card number 7R59.
 * Image Source: Legate Ghemor in his home on Cardassia Prime in.
 * "People like Ari are the real heroes. My position protects me. The risk is theirs."
 * Legate Tekeny Ghemor

Dominion

 * Duran'Adar, Attentive Sixth
 * Game Play: When this personnel uses a skill to complete an Alpha Quadrant mission, the player scores five points. This may be done only once each turn. Card number 7U60.
 * Image Source: Duran'Adar near the USS Defiant's warp core in.
 * "He is an Alpha... His DNA and psychological profile are specifically designed for combat in this quadrant."
 * Honored Elder Ixtana'Rax
 * Goran'Agar, Trusted Commander
 * Game Play: While this personnel is facing a dilemma, each of the player's Jem'Hadar present increases their Cunning by one. The player may stop one of their Jem'Hadar present to draw a card. This may be done only once each turn. Card number 7R61.
 * Image Source: Goran'Agar on Bopak III in.
 * "We came here to be free of the Vorta. It's tome to stop living by their rules."
 * Goran'Agar
 * Omet'iklan, Steely Disciplinarian - This card also has a foil version
 * Game Play: When the player loses five points, they may place two of their Jem'Hadar present in their owner's discard pile to score five points. This may be done only once each turn. Card number 7R62.
 * Image Source: Omet'iklan onboard the USS Defiant in.
 * "I did what had to be done, what any First would do. I placed the good of the unit above my personal feelings. A soldier who cannot follow orders is a danger to his unit. And must be eliminated."
 * Omet'iklan on why he killed Toman'torax

Federation

 * Bruce Maddox, Chair of Robotics
 * Game Play: While this personnel is present with an Android, his attributes increase by one and he gains the skills of Exobiology and Science. Card number 7C63.
 * Image Source: Commander Maddox on Starbase 173 in.
 * "Data is an extraordinary piece of engineering, but it is a machine. If you permit it to resign it will destroy years of work in robotics."
 * Commander Bruce Maddox
 * Daneeka, Reassuring Physician
 * Game Play: When this personnel uses the skill of Biology to complete a mission, the player scores five points. Card number 7U64.
 * Image Source: A medical technician in sickbay aboard the USS Enterprise-D in.
 * In 2365, this member of the Enterprise medical staff assisted Katherine Pulaski in eradicating an unknown microorganism from Commander Riker's nervous system.
 * Dr. Leah Brahms, Holographic Representation
 * Game Play: While this personnel is attempting a space mission, her attributes increase by one and she gains the skill of Engineer. Card number 7C65.
 * Image Source: A hologram of Leah Brahms in.
 * "Every time you look at this engine, you're looking at me. Every time you touch it, it's me."
 * A hologram of Leah Brahms
 * E.M.H. Program
 * Game Play: Card number 7C66.
 * Image Source: The USS-Enterprise-E's EMH program in.
 * "Please state the nature of the medical emergency."
 * The EMH's standard greeting.
 * Leonard H. McCoy, Remarkable Man
 * Game Play: While this personnel is attempting a mission, if the player has completed no missions, each of their personnel present increase their attributes by two. Card number 7R67.
 * Image Source: Admiral McCoy aboard the USS-Enterprise-D in.
 * "This is a new ship, boy, but she's got the right name. Remember that. You treat her like a lady. She'll always bring you home."
 * Admiral Leonard McCoy
 * Michael Eddington, Loyal Leader
 * Game Play: While this personnel is attempting a mission, the player may increase his attributes by three and give him the skills of Honor and Leadership. If this is done, he is killed at the end of this turn. This may be done only once each turn. Card number 7C68.
 * Image Source: Michael Eddington with a Klingon disruptor in.
 * "I told you only one of us would be coming back from this mission."
 * Michael Eddington
 * Montgomery Scott, Relic - This card also has a foil version
 * Game Play: While this personnel is equipped with an equipment, each dilemma he faces that requires the skills of Programming or Transporters is overcome and its effects are prevented. Card number 7R69.
 * Image Source: Scotty aboard the USS-Enterprise-D in.
 * "I may be a captain by rank, but I've never wanted to be anything but an engineer."
 * Montgomery Scott

Ferengi

 * Arridor, "Great Sage"
 * Game Play: When the player begins a mission attempt involving this personnel, they may reveal the top card of their deck. If it is a personnel, this personnel gains all of the revealed personnel's skill until the end of that mission attempt. Card number 7R70.
 * Image Source: Arridor in his palace on Takar II in.
 * "When no appropriate Rule applies, make one up."
 * Arridor quoting the "unwritten rule"
 * Birta, "Helpful" DaiMon
 * Game Play: When the player plays an Acquisition personnel at this mission, they may examine the top card of their deck, then place it on the top or bottom of their deck. Card number 7U71.
 * Image Source: DaiMon Birta speaking with Captain Picard in.
 * "I understand he was seen in the Dorias cluster not too long ago... You don't have to thank me, Captain."
 * DaiMon Birta
 * Bok, Vengeful DaiMon
 * Game Play: While the player commands an event that has a higher cost than every other opponent's event, this personnel increases his attributes by one and gains the skill of Programming. Card number 7U72.
 * Image Source: DaiMon Bok aboard the USS-Enterprise-D in.
 * "Can you not remember the crime you committed against my very blood? You murdered my only son!"
 * DaiMon Bok
 * Borts
 * Game Play: This card is First Edition compatible. Card number 7C73.
 * Image Source: Borts, a Ferengi, plays with a molecule model in Dr. Crusher's office in.
 * The Ferengi first acquired warp technology by purchasing it form another race. They have looked for subsequent advances at far lower prices.
 * Brunt, FCA Liquidator
 * Game Play: If an opponent commands more events in his or her main area than the player, the player may return this personnel to his owner's hand to destroy and event. Card number 7R74.
 * Image Source: Brunt looking at a PADD] that contains [[Ishka's confession in.
 * "The lesson is: no one can outsmart the F.C.A."
 * Brunt
 * Goss, Direct Negotiator
 * Game Play: While the player has six or more cards in hand, this personnel gains the skills of Diplomacy, Transporters, and Treachery. This card is First Edition compatible. Card number 7C75.
 * Image Source: DaiMon Goss in the conference room on the USS Enterprise-D in.
 * "We can handle all the pleasantries later. Now, let's get down to business. I'll match anyone's best offer, and add the gold on top of it."
 * DaiMon Goss
 * Gozar
 * Game Play: Card number 7C76.
 * Image Source: A Ferengi crewman with a Ferengi disruptor in.
 * Many Rules of Acquisition aptly describe the opportunities for profit aboard a Ferengi starship - the 34th, the 62nd, the 75th, and the 95th, among others. These helpful reminders are often displayed on a starship's dedication plaque.
 * Ishka, Moogie - This card also has a foil version
 * Game Play: The player may examine the top card of their deck and exchange it with a card beneath their Ferenginar mission. Card number 7R77.
 * Image Source: Ishka removes her clothes to ease Rom's mind in.
 * "... when it comes to profit, this female is a better Ferengi than you'll ever be."
 * Ishka
 * Kazago, First Officer
 * Game Play: For each card beneath the player's Ferenginar mission, this personnel increases his attributes by one (limit to an increase of three). Card number 7R78.
 * Image Source: Kazago on Bok's Marauder in.
 * "As you hew-mons say, I'm all ears."
 * Kazago
 * Kol
 * Game Play: When this personnel is played, the player may place the top card of their deck beneath their Ferenginar mission. Card number 7U79.
 * Image Source: Kol surrounded by Takarian women in.
 * "It was lovely doing business with you."
 * Kol
 * Krunk
 * Game Play: This card is First Edition compatible. Card number 7C80.
 * Image Source: Krunk walking down a corridor on the USS Enterprise-D in.
 * Though most Ferengi seek profit without physical confrontation, others cite the Rule of Acquisition as reason for a more direct approach: "Never ask when you can take."
 * Leck, Eliminator
 * Game Play: The player may discard any number of cards from hand and return this personnel to his owner's hand to randomly kill an opponent's personnel present whose cost equals the number of card discarded. Card number 7R81.
 * Image Source: Leck receives business advice from Grand Nagus Zek in.
 * "Who do you want eliminated?"
 * Leck
 * Letek
 * Game Play: While the player has a higher score than each of their opponents, this personnel increases his attributes by one and gains the skill of Medical and Treachery. This card is First Edition compatible. Card number 7C82.
 * Image Source: Letek examines a combadge in.
 * Wary of bizarre rumors and skeptical of any significant financial opportunities, the Ferengi largely avoided contact with the Federation for many decades.
 * Lurin, Renegade DaiMon
 * Game Play: At the start of each of the player's turns, they may discard a ship or equipment from hand to spend two additional counters this turn. Card number 7R83.
 * Image Source: DaiMon Lurin with his feet on Captain Picard's desk in the ready room in.
 * "For an investment of two surplus Klingon ships, a few repairs, and some weapons, we've netted a Federation starship and her crew, not to mention a planet rich in Vendarite."
 * DaiMon Lurin
 * Lwaxana Troi, Telepathic Asset
 * Game Play: One of the player's Ferengi Affiliation personnel with the skill of Leadership present gains any skill. This effect lasts until the player wishes to change the skill. Card number 7U84.
 * Image Source: Lwaxana Troi having a picnic on Betazed in.
 * "Little One, if Tog were a kitten, he'd be purring."
 * Lwaxana Troi
 * Maihar'du, Silent Servant
 * Game Play: The player may stop their Ferengi Affiliation personnel who has the skill of Leadership to take a card from beneath their Ferenginar mission into hand. Card number 7U85.
 * Image Source: Maihar'du attends to Zek in.
 * Maihar'du
 * Mordoc
 * Game Play: While the player has more cards in hand than any of their opponents, this personnel increases his attributes by one and gains the skill of Transporters. This card is First Edition compatible. Card number 7C86.
 * Image Source: Mordoc attempting to attack Commander Riker's away team in.
 * "We Ferengi are now challenge this hew-mon madness!"
 * Mordoc
 * Nava
 * Game Play: When this card is played, the player may take a card from beneath their Ferenginar mission into hand. Card number 7U87.
 * Image Source: Nava at a meeting in Quark's held by the Grand Nagus Zek in.
 * "... no matter where we go, our reputation precedes us. A reputation that has been tainted by the lies of our competitors who maliciously spread the erroneous impression that we are not to be trusted."
 * Grand Nagus Zek
 * Par Lenor
 * Game Play: At the start of each of the player's turns, they player may discard one of their events to spend additional counters this turn equal to that event's cost. Card number 7U88.
 * Image Source: Par Lenor offers Ludugial gold to Ambassador Briam to purchase the empathic metamorph, Kamala in.
 * "This is just a sample... Ludugial gold, the purest in the galaxy."
 * Par Lenor
 * Quark, True Ferengi
 * Game Play: When this card is played, the player may search their draw deck for a card and place it beneath their Ferenginar mission. This personnel increases his Cunning by one for each Rule card the player commands that has a different card title. Card number 7R89.
 * Image Source: Quark, in a nice suit, in.
 * "That's who I am. That's what I do. I'm a businessman."
 * Quark
 * Rom, Younger Brother
 * Game Play: When a Ferengi Affiliation personnel present is randomly selected by a dilemma, the player may make that personnel increase their attributes by one until the end of that dilemma."''
 * Image Source: Rom, in his brother's bar, in.
 * "I've always been smart, Brother. I've just lacked self-confidence."
 * Rom
 * Skron
 * Game Play: Card number 7C91.
 * Image Source: An FCA secretary in the Tower of Commerce in.
 * Aside from liquidators, the wages for working in the Tower of Commerce are actually rather low. Such employees earn their livings through eavesdropping, extortion, and bribes.
 * Sovak, Treasure Hunter - This card also has a foil version
 * Game Play: The player may discard a card from hand to examine a number of cards from the top of their deck equal to the discarded card's cost, then replace them in any order. Card number 7R92.
 * Image Source: Sovak attempts to bribe Captain Picard on Risa in.
 * "Obviously you've never dealt with my people before."
 * Sovak
 * Taar, Bristling DaiMon - ''This card was misspelled when printed
 * Game Play: This personnel increases his attributes by two for each of these categories in which the player has more that any of their opponents: cards in hand, events in the main area, and points scored. Card number 7R93.
 * Image Source: DaiMon Taar aboard his ship in.
 * "The Ferengi are not uncivilized, hew-mon! Is that what you suggest?"
 * DaiMon Taar
 * Zek, The Grand Nagus
 * Game Play: The player may stop this personnel to reveal the top card of their deck. If it is a Ferengi Affiliation personnel, it is taken into hand; otherwise, it is placed beneath their Ferenginar mission. Card number 7R94.
 * Image Source: The Grand Nagus in Quark's in.
 * "Gentlemen, I congratulate you all. Profits are better than ever. "
 * Grand Nagus Zek
 * Grand Nagus Zek

Klingon

 * Jean-Luc Picard, Worf's cha'Dich - This card also has a foil version
 * Game Play: When the player's Klingon present is selected by a dilemma, the player may replace him or her with that personnel. Card number 7R95.
 * Image Source: Captain Picard with his ceremonial knife on Qo'noS in.
 * "I can think of on one I would rather have at my side."
 * Worf
 * K'Ehleyr, Diplomatic Advisor
 * Game Play: When this personnel uses the Diplomacy skill to complete a mission, the player scores five points. Card number 7U96.
 * Image Source: Ambassador K'Ehleyr in her quarters aboard the USS Enterprise-D in.
 * "Klingon wars seldom remain confined to the Empire."
 * K'Ehleyr

Non-Aligned

 * Aikido
 * Game Play: When a non-Hologram personnel present is randomly selected by a dilemma, the player may make that personnel increase their Strength by one until the end of that dilemma. Card number 7C97.
 * Image Source: The Aikido program in.
 * "It's not a real person... It has no life. Everything it does is controlled by computer. ... But it will feel real when it hits you."
 * Lieutenant Tasha Yar
 * B-4, Dangerous Simpleton
 * Game Play: While this personnel is attempting a mission, the player may reveal three Androids from hand to increase his Cunning by seven and gain the skills of Intelligence and Treachery. These effects last until the end of the mission attempt. This may be done only once each turn. This card is First Edition compatible. Card number 7R98.
 * Image Source: B-4 downloading information aboard the USS Enterprise (NCC-1701-E) in.
 * "I do not understand."
 * B-4
 * Calisthenics Opponent
 * Game Play: This personnel increases his attributes by one for each of the player's Security personnel present. Card number 7U99.
 * Image Source: The skeletal monster in Worf's calisthenic holographic program in.
 * To keep his senses alert and his reaction time low, Worf uses a calisthenics program featuring multiple levels of difficulty.
 * Flink
 * Game Play: This card is First Edition compatible. Card number 7C100.
 * Image Source: One of Kivas Fajo's henchmen aboard the Jovis in.
 * "Kivas finds a way to get what he wants from his people. ... You won't find anyone here who'll help you escape."
 * Varria
 * Ira Graves, Noted Molecular Cyberneticist
 * Game Play: When this personnel or the player's Android present is about to be stopped or killed by a dilemma, the player may discard an Android from hand to prevent that. This may be done only once each turn. Card number 7R101.
 * Image Source: Dr. Graves on Gravesworld in {{TNG|The Schizoid Man]].
 * "I don't mean to burden with by brilliance. It just works out that way."
 * Ira Graves
 * Kivas Fajo, Collector - This card also has a foil version
 * Game Play: While this personnel is facing a dilemma, the player may meet the requirements of Diplomacy and Honor with the skill of Acquisition instead. Card number 7R102.
 * Image Source: Kivas Fajo in his gallery in.
 * "Yes, I know. What I've done is evil, selfish, immoral, illegal, and unprincipled. I've learned to live with it."
 * Kivas Fajo
 * Minuet, Jazz Lover
 * Game Play: When this personnel is facing a dilemma, the player may stop a non-Hologram personnel present to make this personnel increase her attributes by one and gain the skills of Programming and Security. These effects last until the end of the mission attempt. Card number 7C103.
 * Image Source: Minuet in a holographic Bourbon Street Bar from New Orleans in {{TNG|11001001}}.
 * "What's a knock-out like you doing in a computer-generated gin joint like this?"
 * Commander William T. Riker
 * Noonian Soong, Often-Wrong
 * Game Play: While this personnel is on a planet or aboard a ship, the player may play Androids on that planet or ship. When the player plays an Android, they may discard a card from hand to search their draw deck for another Android. Card number 7R104.
 * Image Source: Noonian Soong in his lab on Terlina III in {{TNG|Brothers}}.
 * "In science, Data, making the same mistake twice is often not a mistake at all."
 * Noonian Soong
 * Palor Toff, Trader
 * Game Play: This personnel increases his attributes by one for each Artifact the player commands. Card number 7C105.
 * Image Source: Palor Toff aboard the Jovis in {{TNG|The Most Toys}}.
 * "Did I mention that I've added a Veltan sex idol to my collection?"
 * Palor Toff
 * Ruk, Old One Servitor
 * Game Play: When this card is played, each Android the player commands increases their attributes by one until the end of this turn. Card number 7C106.
 * Image Source: Ruk looking down at Captain Kirk in {{TOS|What Are Little Girls Made Of?}}.
 * "You cannot be programmed. You are inferior."
 * Ruk
 * Sigmund Freud, Father of Psychoanalysis
 * Game Play: Card number 7C107.
 * Image Source: Dr. Freud on the holodeck psychoanalyzing Data in {{TNG|Phantasms}}.
 * "Dreams are the royal road to the knowledge of the mind."
 * Sigmund Freud
 * Soong-type Android
 * Game Play: While this personnel is facing a dilemma, the player may reveal three Androids from hand to make it increase its attributes by four and gain a skill of the player's choice. These effects last until the end of the dilemma. This may be done only once each mission attempt. Card number 7C108.
 * Image Source: The androgynous Lal in Data's lab in {{TNG|The Offspring}}.
 * Though Noonian Soong finally realized Asimov's dream of a positronic brain, his subsequent disappearance and few surviving lab notes forced others to try to recreate his work.
 * Tolian Soran, Renegade Scientist
 * Game Play: When this personnel uses a skill, the player randomly selects one of their personnel to be stopped. Card number 7R109.
 * Image Source: Dr. Soran aboard the Duras sisters' Bird-of-Prey in {{film|7}}.
 * "I would advise you to be a little more careful in the future."
 * Tolian Soran
 * Varria, Lavishly Rewarded Aide
 * Game Play: This card is First Edition compatible. Card number 7C110.
 * Image Source: Varria in Fajo's gallery in {{TNG|The Most Toys}}.
 * "She was barely an adult when I found her. Idealistic. Naive. Full of dreams. And I made all her dreams come true."
 * Kivas Fajo
 * Vic Fontaine, Vegas Crooner - This card also has a foil version
 * Game Play: When the player begins a mission attempt involving this personnel, they may discard a card from hand to subtract one from the total cost their opponent may spend on dilemmas. Card number 7R111.
 * Image Source: Vic in his lounge in {{DS9|His Way}}.
 * "When you sing in as many joints as I have, you become a student of the human heart."
 * Vic Fontaine

Romulan

 * Kassem, Stern Operative
 * Game Play: When this personnel uses a skill to complete a non-Romulan Affiliation mission, the player scores five points. This may be done only once each turn. Card number 7U112.
 * Image Source: Kassem looks back to Picard and Data in.
 * "Eat your soup. Courtesy of a loyal establishment. Jolan True."
 * Kassem
 * Spock, Celebrated Ambassador - This card also has a foil version
 * Game Play: While this personnel is present with a Dissident, each of the player's Romulan personnel present increases their attributes by one. Card number 7R113.
 * Image Source: Ambassador Spock in Neral's office on Romulus in.
 * "For some time, I have been aware of a growing movement here of people who seek to learn the ideals of the Vulcan philosophy. They have been declared enemies of the state."
 * Sela
 * Tebok, Posturing Commander
 * Game Play: The player may play this personnel with an increase of one to his cost to reveal the top three cards of an opponent's deck and replace them in any order. Card number 7C114.
 * Image Source: Commander Tebok aboard his ship in.
 * "If we go to war, let us be sure it is for the right reasons."
 * Commander Tebok

Ferengi

 * Audit's Spoils
 * Game Play: When the player begins a mission attempt involving this ship, they may take a card from beneath their Ferenginar mission into hand. This may be done only once each turn. Card number 7U115.
 * Image Source: The Audit's Spoils approaches Empok Nor in.
 * "This isn't a ship, it's a closet."
 * Gaila
 * Aurulent - This card also has a foil version
 * Game Play: When this ship is about to move between a non-Gamma Quadrant mission and a Gamma Quadrant mission, the player does not add two to the span total of those missions. Card number 7R116.
 * Image Source: Quark and Pel take the Aurulent into the Gamma Quadrant through the Bajoran wormhole in.
 * "The Gamma Quadrant, gentlemen. Millions of new worlds on our very doorstep. The potential for Ferengi business expansion is staggering."
 * Grand Nagus Zek
 * D'kora Marauder
 * Game Play: Card number 7C117.
 * Image Source: A view of a D'Kora-class Marauder in.
 * Though its size and capabilities rival Starfleet's starship, the Ferengi Marauder carries less than half the crew complement.
 * Kurdon - This card also has a foil version
 * Game Play: While the player's personnel are attempting a space mission that requires the skills of Acquisition or Treachery, each Ferengi Affiliation personnel aboard this ship increases their Cunning by one. Card number 7R118.
 * Image Source: The aft end of Bok's marauder in.
 * DaiMon Bok used this vessel to search the galaxy for a means to avenge his son's death at the hands of the Starfleet captain, Jean-Luc Picard.
 * Personal Transport
 * Game Play: Card number 7C119.
 * Image Source: A Ferengi shuttle in space in.
 * ''Styled closely after shuttlepods utilized by the military, this commercial vehicle is manufactured by Ferenginar's leading seller of private spacecraft. All the most prominent businessmen have holdings in the company.

Romulan

 *  - This card also has a foil version
 * Game Play: When a player's opponent's personnel are killed, if this ship is at the same mission, the player may place a Romulan Affiliation personnel from hand who has the same cost aboard this ship. Card number 7R120.
 * Image Source: A view of the Devoras in.
 * "I can assure you... there is no one being held captive aboard this ship."
 * Admiral Mendak