Star Trek: Borg Assimilator

Star Trek: Borg Assimilator was an unreleased PC game from Activision and Cyberlore Studios. Announced on, and billed as a "world-building simulator", Borg Assimilator was planned to be a strategy game where players built empires through assimilation.

The single player campaign mode was to have featured twelve levels, with the goal of acquiring enough territory and technology to develop a stable Omega particle. Once this was achieved, the player could go on to conquer the Alpha Quadrant in "Freestyle Mode", driven by a customizable scenario.

The game was intended to be released in winter. Development was suspended after Activision belatedly realized that "the game's design did not reflect the established Star Trek universe".