Talk:Photonic shock wave

Photonic shockwave

 * The photonic shockwave phenomenon, while never mentioned on-screen on any other occasion, might be an explanation as to why starships don't just shoot incoming torpedoes with their phasers in a point defense style, although this maneuver was portrayed in the non-canon game Star Trek: Armada II.

Someone mentioned that this was now mentioned on screen - the note should be rewritten and the reference added if appropriate. &mdash; Morder (talk) 09:29, 14 August 2009 (UTC)

"The photonic shockwave phenomenon, while never mentioned on-screen on any other occasion, might be an explanation as to why starships don't just shoot incoming torpedoes with their phasers in a point defense style, although this maneuver was portrayed in the non-canon game Star Trek: Armada II."

I don't like this addition: it's speculation and doesn't explain why no point defense systems are ever seen (except in the new movie where we also see debris go right through shields and starships covering 16 lightyears in half an hour). Even when dealing with torpedoes that are not antimatter based, such as the gravimetric torpedoes of the Borg, no point defenses are ever seen, furthermore the photonic shockwave seems to be rare and hard to pull off, so randomly firing phasers at a photon torpedo will most likely just end up saving your ship from the impact instead of triggering a photonic shockwave, not to mention other weapons than phasers (disruptors, plasma cannons or rail guns) could be used if the risk of a shockwave is simply to great with phasers. Somebody more knowledgeable should take a look at this. 213.93.101.238 00:21, October 27, 2010 (UTC)


 * I removed it, for the above-stated reasons. -Angry Future Romulan 20:31, December 21, 2010 (UTC)